In game terms, the hindrance that carried items cause to an adventurer, both in terms of weight and discomfort, is represented by a Load rating.

Load is monitored only as far as War Gear and Treasure is concerned. All heroes are considered to carry without discomfort a reasonable amount of personal items and gear for a life on the road (their Travelling Gear, carried also with the help of their pack animals — see Hobbit Ponies and Full-sized Horses, on page 50).

An adventurer can carry a total Load up to the character’s maximum Endurance. Since the Endurance score determines when a hero starts getting tired, it is generally much wiser to keep that total much lower than the maximum allowed (see Endurance, on page 69).

Players keep track of their hero’s Load score on their character sheets, and must update it should it change during play — If they add or remove pieces of War Gear or Treasure to what the Player- hero normally carries, the Load rating is immediately adjusted to reflect the increased or reduced burden.

The One Ring 2e, p.49