Potential Spoilers ahead - This comes from the LM section of the book, but I thought it might be useful to know

When attempting a complex task or a series of tasks/ a skill endeavour is used to track success/failure. These are set up as follows

  1. Set resistance
  2. Set time limit
  3. Execute

Set resistance

  • Simple (3)
  • Laborious (6)
  • Daunting (9)

Set Time Limit

  • Not enough time (3)
  • Short time (4)
  • Enough time (5)
  • Ample time (6+)

Execution

Not every player hero must use the same skill towards the same goal