Potential Spoilers ahead - This comes from the LM section of the book, but I thought it might be useful to know
When attempting a complex task or a series of tasks/ a skill endeavour is used to track success/failure. These are set up as follows
- Set resistance
- Set time limit
- Execute
Set resistance
- Simple (3)
- Laborious (6)
- Daunting (9)
Set Time Limit
- Not enough time (3)
- Short time (4)
- Enough time (5)
- Ample time (6+)
Execution
Not every player hero must use the same skill towards the same goal